Check If An Object Was Destroyed Roblox. Is there a way to determine if a Roblox instance was destroyed? without having to wrap a call in pcall and try reparenting the object to test it.
Studio Tools Transformdragger Rbxmx At Master Roblox Studio Tools Github from github.com
When the actual GUI object is destroyed it can disconnect the LastInputTypeChanged event Add ability to check if instance is destroyed.
Add ability to check if instance is destroyed Engine Features
r/robloxgamedev Check if object is destroyed SOLVED! (Thank you all) I have a Power Generator object and when that object is .
How do I check that a part was :Destroy()'ed? Scripting Support
An instance that is explicitly destroyed is special because certain aspects of the object become locked down Currently the only way to .
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Hello there! I was wondering if there is a way to detect if a part in workspace was destroyed and if so run the script.
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These are the functions that are set in the game and no custom function can be declared with the name Destroy() This function effectively sets the object's .